Understanding Iconic Weapons
Iconic Weapons in Cyberpunk 2077 are unique firearms and melee tools that possess special perks not found on standard weaponry. These weapons are distinct for each item and often lack mod slots, a trade-off for their powerful and unique effects. However, with the release of the Phantom Liberty expansion, new iconic weapons with the “x-MOD2” suffix were introduced. These specific iconic weapons are guaranteed to have two mod slots and offer enhanced handling, making them more versatile and potent in combat. Iconic weapons can be upgraded through the crafting menu by navigating to the “Upgrades” section, provided you have the necessary components and resources.
Unlike many common weapons, iconic items are typically acquired only once from a specific source. Missing an opportunity to obtain an iconic weapon usually means it cannot be acquired later in that playthrough, necessitating a new game to retrieve it. Their base damage and DPS can vary based on your progression level and whether they have been upgraded or crafted into improved versions with additional random effects, but their core special attribute remains constant.
Iconic Weapons Acquisition
Iconic weapons are acquired through various methods across Night City and Dogtown. Many are tied to specific Main Jobs or Side Jobs, requiring completion of certain quests to obtain them. Some are sold by particular merchants, while others are dropped by specific characters, necessitating their “removal from the equation” to claim their weapon. The Phantom Liberty expansion introduces new acquisition methods, including purchases from vendors in Dogtown, findings during Side Jobs, and discoveries within Airdrops or Increased Criminal Activity spots. It is crucial to be attentive during missions and exploration, as these opportunities are often one-time occurrences.
The table below categorizes iconic weapons by their primary acquisition method, making it easier to track which quests or activities yield specific iconic items.
| Acquisition Type | Iconic Weapons (Examples) |
|---|---|
| Main Job | Kongou, Lizzie, Satori, Chaos, Cocktail Stick, Cottonmouth, Widow Maker, Jinchu-Maru, Prototype: Shingen Mark V, Prejudice |
| Side Job | Dying Night, Sir John Phallustiff, Skippy, Overwatch, Malorian Arms 3516, Gold-Plated Baseball Bat, Archangel, Tinker Bell, Divided We Stand, Crash, Tsumetogi, Scalpel, Fenrir, Stinger, Apparition, La Chingona Dorada, O’Five |
| Loot Drops | Buzzsaw |
| Other/World | Plan B, Mox |
| Phantom Liberty | Order, Carmen, Hawk, Ol’ Reliable, Dezerter |
This table provides a high-level overview. For precise locations and conditions, refer to the detailed list in the following section. Always save before critical junctures if you are aiming to collect all iconic weapons.
Iconic Weapons List and Stats
Below is a comprehensive list of iconic weapons, detailing their tier, class, type, and unique bonuses. This information is accurate as of the 2.0 update and Phantom Liberty expansion. Note that “Tier” indicates the general power level, with Tier 5 being the highest, and “Weight” is provided where available.
| Name | Tier | Class | Type | Bonuses | Weight |
|---|---|---|---|---|---|
| Ambition | 4 | Tech | Pistol | +150% Headshot Damage Multiplier, +25% Armor Penetration, 0.5sec Charge Time | 4.3 |
| Amnesty | 5 | Power | Revolver | +200% Headshot Damage Multiplier, +25% Armor Penetration, +50% Crit Chance | 4.6 |
| Apparition | 2 | Tech | Pistol | +150% Headshot Damage Multiplier, +50% Armor Penetration, 0.75 Charge Time | 4.3 |
| Archangel | 5 | Power | Revolver | +200% Headshot Damage Multiplier | 4.6 |
| Baby Boomer | 3 | Melee | Two-Handed Club | +25% Armor Penetration, +11% Bleeding Chance, +11% Stun Chance | 5.7 |
| Ba Xing Chong | 5 | Smart | Shotgun | +50% Armor Penetration, 1.2sec Lock-on time, 4 Number of projectiles | 9.6 |
| Black Unicorn | 5 | Melee | Blade | +25% Armor Penetration, +20% Bleeding Chance | 4.5 |
| Bloody Maria | 5 | Power | Shotgun | +85% Headshot Damage Multiplier, +25% Armor Penetration, +30% Bleeding Chance, 6 Number of projectiles | 9.6 |
| Blue Fang | 5 | Melee | Blade | +150% Headshot Damage Multiplier, +20% Bleeding Chance, +50% Poison Chance | 2.3 |
| Breakthrough | 5 | Tech | Sniper Rifle | +300% Headshot Damage Multiplier, +100% Armor Penetration, 1.25sec Charge Time | 11.7 |
| Butcher’s Cleaver | 5 | Melee | Blade | +25% Armor Penetration, +40% Bleeding Chance | 4 |
| Buzzsaw | 5 | Power | SMG | +100% Headshot Damage Multiplier, +25% Armor Penetration | 5 |
| Byakko | 5 | Melee | Blade | +25% Armor Penetration, +30% Bleeding Chance | 4.5 |
| Caretaker’s Spade | 5 | Melee | Blunt | +25% Armor Penetration, +25% Stun Chance | 6.8 |
| Chaos | 5 | Tech | Pistol | +150% Headshot Damage Multiplier, +50% Armor Penetration, 0.5sec Charge Time, +10% Bleeding Chance | 4.3 |
| Cheetah | 3 | Power | Pistol | +150% Headshot Damage Multiplier, +50% Crit Damage, +14% Bleeding Chance | 4.3 |
| Cocktail Stick | 4 | Melee | Blade | +25% Armor Penetration, +25% Bleeding Chance | 4.5 |
| Comrade’s Hammer | 5 | Tech | Revolver | +75% Armor Penetration, 1sec Charge Time, +50% Crit Damage, +40% Burn Chance | 4.5 |
| Cottonmouth | 4 | Melee | Blunt | +25% Armor Penetration, +15% Stun Chance, +20% Shock Chance, +20% Poison Chance | 3.4 |
| Crash | 5 | Power | Revolver | +200% Headshot Damage Multiplier, +25% Armor Penetration | 4.6 |
| Crimestopper | 4 | Smart | Pistol | +85% Headshot Damage Multiplier, 0.9sec Lock-on time, +50% Crit Damage | 4.3 |
| DR5 Nova | 5 | Power | Revolver | +200% Headshot Damage Multiplier, +25% Armor Penetration | 4.6 |
| Death and Taxes | 5 | Power | Pistol | +125% Headshot Damage Multiplier | 4.3 |
| Divided We Stand | 5 | Smart | Assault Rifle | +50% Headshot Damage Multiplier, 1.2sec Lock-on time, +20% Poison Chance | 7.2 |
| Dying Night | 5 | Power | Pistol | +125% Headshot Damage Multiplier, +25% Armor Penetration | 4.3 |
| Errata | 2 | Melee | Blade | +25% Armor Penetration, +17% Burn Chance | 4.5 |
| Fenrir | 1 | Power | SMG | +100% Headshot Damage Multiplier, +10% Shock Center | 5 |
| Genjiroh | 5 | Smart | Pistol | +85% Headshot Damage Multiplier, 1sec Lock-on time, +20% Shock Chance | 4.3 |
| Gold-Plated Baseball Bat | 5 | Melee | Blunt | +25% Armor Penetration, +100% Bleeding Chance, +25% Stun Chance | 5.7 |
| Guts | 5 | Power | Shotgun | +85% Headshot Damage Multiplier, +75% Armor Penetration, 20 Number of projectiles | 9.6 |
| Hawk | 3 | Power | Assault Rifle | +175% Headshot Damage Multiplier, +25% Armor Penetration | 7.2 |
| Headhunter | 5 | Melee | Blade | +150% Headshot Damage Multiplier, +20% Bleeding Chance | 2.3 |
| Her Majesty | 3+ | Power | Pistol | Details not fully confirmed in sources | Not confirmed |
This table provides a quick reference for the primary attributes of each iconic weapon. The “Bonuses” column highlights the unique effects that distinguish these weapons from their generic counterparts. Players should consider these bonuses when choosing weapons that complement their playstyle and build.
Phantom Liberty Iconic Weapons
The Phantom Liberty expansion introduced a new set of iconic weapons, many of which feature the “x-MOD2” suffix, indicating guaranteed mod slots and improved handling. These weapons are integrated into the new storyline and side content within Dogtown.
| Name | Rarity | Type | Weapon Attributes | Acquisition |
|---|---|---|---|---|
| Order | Rare | Tech Shotgun | Charging this weapon above 66% vaporizes any enemies in your path, leaving an EMP trail behind it. | Herold Lowe (Vendor) |
| Carmen | Epic | Power Assault Rifle | Shots to limbs have an increased Crit Chance. Weapon handling is improved while running, jumping or sliding and simultaneously increases damage and Bleeding. | Herold Lowe (Vendor) |
| Hawk | Rare | Power Assault Rifle | Headshots temporarily weaken and mark enemies. In this weakened state, enemies move slower, cannot use abilities, deal less damage, and are more prone to losing their balance. | Lucretia My Reflection (Main Job) |
| Ol’ Reliable | Epic | Power Revolver | Swapping to this weapon greatly increases headshot damage and effective range. The farther the target, the greater the headshot Crit Chance. | Shot By Both Sides (Main Job) |
| Dezerter | Rare | Power | Details not fully confirmed in sources | Not confirmed |
The Phantom Liberty iconic weapons offer diverse tactical advantages, from area-of-effect damage with the Order to enhanced mobility and critical hits with Carmen. Hawk provides valuable crowd control by weakening enemies, while Ol’ Reliable rewards precise aiming and weapon swapping for high headshot damage. These additions further expand the strategic options available to players in Cyberpunk 2077.
FAQ
What are Iconic Weapons in Cyberpunk 2077? Iconic Weapons are special weapons with unique perks that cannot be found on other weapons in Cyberpunk 2077. They are distinct for each item and often have unique effects or stat bonuses.
How do I upgrade Iconic Weapons? Iconic Weapons can be upgraded through the Crafting Menu. Navigate to your inventory, select the Crafting tab, then go to the Upgrades section. Choose your iconic weapon and press the Upgrade button, ensuring you have the necessary components and resources.
Can I miss Iconic Weapons permanently? Yes, most iconic weapons can only be obtained under specific conditions and often only once. If you miss the opportunity to acquire one, you typically cannot get it later in the same playthrough without starting a new game.
Do Phantom Liberty iconic weapons have mod slots? Yes, new iconic weapons introduced with the Phantom Liberty expansion, particularly those with the “x-MOD2” suffix, are guaranteed to come with two mod slots and offer enhanced handling.
Do Iconic Weapons have varying base damage and DPS? Yes, the base damage and DPS of iconic weapons can vary depending on your character’s level when they are acquired and whether they have been upgraded or crafted into better versions. However, their special attributes and unique effects remain constant.